
New materials were published on W.E.L.L. online blog: a video clip with the game's logo, as well as art, 3D-models and screenshots, demonstrating various haircuts, available when creating characters. Maria Skotnikova, art-director of Sibilant Interactive, described the process of haircut development and their variations depending on the race of the chosen character.

A text on church hierarchy in the game was published on the W.E.L.L. online blog. More precisely it deals with visual differences between five existing church ranks.


Another story from "A Day in the Life" series is narrated from the point of view of a character, who, within the game, opted to develop oneself in such organization as church.

3D models and short descriptions of energy weapons, available in the game, have been published on W.E.L.L. online blog - spellguns from "Embrio" model line.
